This is a quick little test I did a few months ago to create a battle torn concrete barrier. I made a basic shape in Maya and then took it into Z-Brush and went nuts. I then exported out a high poly and created a base mesh for a normal map transfer. I then did some fancy texturing and ended up with what you see above in a grand total of like two hours. I was pretty pleased with the result and figured I would share it.
Wednesday, August 11, 2010
An experiment!
This is a quick little test I did a few months ago to create a battle torn concrete barrier. I made a basic shape in Maya and then took it into Z-Brush and went nuts. I then exported out a high poly and created a base mesh for a normal map transfer. I then did some fancy texturing and ended up with what you see above in a grand total of like two hours. I was pretty pleased with the result and figured I would share it.
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2 comments:
Glad to see you starting the blog back up again! Can't wait to see more work!
Dave, you need to call/email me when you get a chance.
-Jeff
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